//////////////////////////////////// // DEVICE-SPECIFIC LED SERVICES // //////////////////////////////////// #include "extras/PwmPin.h" // NEW! Include this HomeSpan "extra" to create LED-compatible PWM signals on one or more pins struct DEV_LED : Service::LightBulb { // ON/OFF LED int ledPin; // pin number defined for this LED SpanCharacteristic *power; // reference to the On Characteristic DEV_LED(int ledPin) : Service::LightBulb(){ // constructor() method power=new Characteristic::On(); this->ledPin=ledPin; pinMode(ledPin,OUTPUT); } // end constructor boolean update(){ // update() method digitalWrite(ledPin,power->getNewVal()); return(true); // return true } // update }; ////////////////////////////////// // Here's the new code defining DEV_DimmableLED - changes from above are noted in the comments struct DEV_DimmableLED : Service::LightBulb { // Dimmable LED LedPin *ledPin; // NEW! Create reference to LED Pin instantiated below SpanCharacteristic *power; // reference to the On Characteristic SpanCharacteristic *level; // NEW! Create a reference to the Brightness Characteristic instantiated below DEV_DimmableLED(int pin) : Service::LightBulb(){ // constructor() method power=new Characteristic::On(); level=new Characteristic::Brightness(50); // NEW! Instantiate the Brightness Characteristic with an initial value of 50% (same as we did in Example 4) level->setRange(5,100,1); // NEW! This sets the range of the Brightness to be from a min of 5%, to a max of 100%, in steps of 1% (different from Example 4 values) this->ledPin=new LedPin(pin); // NEW! Configures a PWM LED for output to the specified pin. Note pinMode() does NOT need to be called in advance } // end constructor boolean update(){ // update() method // Here we set the brightness of the LED by calling ledPin->set(brightness), where brightness=0-100. // Note HomeKit sets the on/off status of a LightBulb separately from its brightness, which means HomeKit // can request a LightBulb be turned off, but still retains the brightness level so that it does not need // to be resent once the LightBulb is turned back on. // Multiplying the newValue of the On Characteristic ("power", which is a boolean) with the newValue of the // Brightness Characteristic ("level", which is an integer) is a short-hand way of creating the logic to // set the LED level to zero when the LightBulb is off, or to the current brightness level when it is on. ledPin->set(power->getNewVal()*level->getNewVal()); return(true); // return true } // update }; //////////////////////////////////