public-Homekit_Split/001-homekit_sensors/lib/HomeSpan-release-1.8.1-dev/examples/14-EmulatedPushButtons/14-EmulatedPushButtons.ino

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/*********************************************************************************
* MIT License
*
* Copyright (c) 2020-2022 Gregg E. Berman
*
* https://github.com/HomeSpan/HomeSpan
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
********************************************************************************/
////////////////////////////////////////////////////////////
// //
// HomeSpan: A HomeKit implementation for the ESP32 //
// ------------------------------------------------ //
// //
// Example 14: Emulated PushButtons //
// //
////////////////////////////////////////////////////////////
#include "HomeSpan.h"
#include "DEV_Blinker.h"
void setup() {
// Though HomeKit and the HomeKit Accessory Protocol (HAP) Specification provide a very flexible framework
// for creating iOS- and MacOS-controlled devices, they does not contain every possible desired feature.
//
// One very common Characteristic HomeKit does not seem to contain is a simple pushbutton, like the type you
// would find on a remote control. Unlike switches that can be "on" or "off", a pushbutton has no state.
// Rather, a pushbutton performs some action when it's pushed, and that's all it does until it's pushed
// again.
//
// Though HomeKit does not contain such a Characteristic, it's easy to emulate in HomeSpan. To do so, simply
// define a Service with a boolen Characteristic (such as the On Characteristic), and create an update()
// method to peform the operations to be executed when the "pushbutton" is "pressed" (i.e. set to true).
//
// You could stop there and have something in HomeKit that acts like a pushbutton, but it won't look like a
// pushbutton because every time you press the tile for your device in HomeKit, the Controller will toggle
// between showing it's on and showing it's off. Pressing a tile that shows the status is already ON, and will
// change to OFF, when you actually want to re-trigger some sort of "on" action is not very satisfying.
//
// Ideally, we'd like HomeKit to acknowledge you've pressed the tile for the device by lighting up, sending
// a request to update(), AND THEN resetting itself automatically to the "off" position a second or two later.
// This would indeed emulate a light-up pushbutton.
//
// Fortunately, it is easy to emulate this in HomeSpan through the use of a Service's loop() function. Simply
// code a derived Service as you normally would with its own update() method, and implement a loop() method
// that "resets" one or more Characteristics after a set period of time. This is similar to what we did in the
// with loop() methods in the prior two examples, except a lot simpler since the only logic is to set the value
// of a Characteristic to "off" after a few seconds using timeVal() and setVal().
//
// Example 14 demonstrates this by implementing a "pushbutton" Service to blink an LED three times. By itself, this
// is not very useful. But it is a good model for showing how to implement an IR LED that sends a Volume-Up command to
// a TV; or an RF Transmitter to control to some remote device, like a ceiling fan.
//
// All the functionality is wrapped up in a newly-defined "DEV_Blinker" Service, which can be found in DEV_Blinker.h.
// This new Service is a copy of the DEV_LED service from Example 9, with modifications to make it into a generic
// blinking LED. As usual, changes and new lines between this Example 14, and original Example 9, are notably commented.
Serial.begin(115200);
homeSpan.begin(Category::Bridges,"HomeSpan Bridge");
// Defines the Bridge Accessory
new SpanAccessory();
new Service::AccessoryInformation();
new Characteristic::Identify();
// *** NEW *** defines an LED Blinker Accessory attached to pin 16 which blinks 3 times
new SpanAccessory();
new Service::AccessoryInformation();
new Characteristic::Identify();
new Characteristic::Name("LED Blinker");
new DEV_Blinker(16,3); // DEV_Blinker takes two arguments - pin, and number of times to blink
} // end of setup()
//////////////////////////////////////
void loop(){
homeSpan.poll();
} // end of loop()